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- List (Unformatted): DOCUMENTATION
- DPSlide v1.0 Documentation
- --------------------------
-
-
- DPSlide v1.0 25-Jan-86
- Copyright (C) 1986 Paul A. Biondo
-
- by
-
- Paul A. Biondo
- 185 Powderhouse Blvd.
- Somerville, MA 02144
-
- CompuServe: 74746,277
-
- DPSlide is a slide show program for displaying graphic images which
- are output from the Deluxe Paint program from Electronic Arts, and those
- images which are compatible with that output.
-
- DPSlide allows the user to select the slides which are to be shown, the
- length of time for each slide to appear on the screen and the method of
- bringing the slide up on to the screen. There are five methods for
- bringing a slide up on to the screen.
-
- The five methods are:
-
- Pop Up: The slide pops on the screen instantaneously.
- Fade In: The slide fades on to the screen.
- Fade Out/Fade In: The old slide fades out, then the new one fades in.
- Scroll Up: The new slide scrolls up over the old slide.
- Scroll All: The entire display scrolls up bringing the new slide into view.
-
- Amiga owners with 512K of memory can display any combination of Deluxe
- Paint images, mixing low, medium and hi resolution images. Owners with
- only 256K of memory are limited to only displaying low resolution images.
-
- Warning for 512K owners: using two hi resolutions images in a row, uses
- a large amount of memory. When doing this, if memory is fragmented, the
- program may not be able to get all the memory it needs and may crash. To
- insure that you have enough memory, reboot before running the program
- and make sure no other CLIs are running.
-
-
- Running the program:
- --------------------
-
- To run the program type:
-
- DPSlide <commandfile>
-
- The program will loop continuously thru the command file displaying the
- slides as directed. While the program is executing and the DPSlide window
- is the active one on the WorkBench screen, there are three function keys
- available.
-
- The F1 key can be used to pause the program so that whatever slide is on
- screen will stay until F1 is hit again. The F2 key is used to push DPSlide
- to the background and make the WorkBench screen come to the top. At this
- point you can run other programs from any CLIs that are available. To
- return to DPSlide hit F2 again. Make sure that you click in the DPSlide
- window first to activate it, so that the F2 will be read by DPSlide. The
- F10 key is used to it DPSlide.
-
-
- Build the command file:
- ------------------------
- The command file is a text file created with Amiga Ed. It has the format
- of one line per slide which must be the exact name of the slide. It can
- contain any valid Amiga filename that does not include a comma, including
- the location of that file if it is not in the current directory. It should
- be limited to 80 characters.
-
- Startmode: The method used to bring the slide up on the screen.
- 0 = Pop Up
- 1 = Fade In
- 2 = Fade Out/Fade In
- 3 = Scroll Up
- 4 = Scroll All
-
- The next two modes: Not currently implemented. Should always be 0.
-
- Secondmode: The number of seconds to display the slide
- Endmode: Not in the command file.
-
- Below is an example of the command file:
-
- KingTut,0,0,0,10
- Starflight,2,0,0,8
- PaintCan,3,0,0,10
-
- This would display the KingTut image for 10 seconds using the Pop Up method,
- the Starflight image for 8 seconds using the Fade In/Fade Out method and the
- PaintCan image for 10 seconds using the Scroll Up method. These 3 images
- would be continuously displayed util F10 is hit.
-
- If you have any comments or questions please feel free to write me at
- the address above or on CompuServe. I hope you have fun!
-
-